﻿using UnityEngine;
using System.Collections;

public class WG_GameAd {

	public string reference		{get; private set;}
	public string title			{get; private set;}
	public string description	{get; private set;}
	public string storeURL		{get; private set;}
	public string webURL		{get; private set;}
	public string callbackURL	{get; private set;}
	public string imageURL		{get; private set;}
	public string iconURL		{get; private set;}
	
	public WG_GameAd(string reference, string title, string description, string storeURL, string webURL, string callbackURL, string imageURL, string iconURL) {
		this.reference = reference;
		this.title = title;
		this.description = description;
		this.storeURL = storeURL;
		this.webURL = webURL;
		this.callbackURL = callbackURL;
		this.imageURL = imageURL;
		this.iconURL = iconURL;
	}
}